Onwards: AS3, Flex, Flash, and all…
I’ve now decided (!! Wow !!) on a technology I will move forwards with.
ActionScript 3, with Flash 9 and using Flex 2.0 as the compiler. The compiler is the free Flex compiler, and I’m using a trial version of Flash CS3, although that’s until it runs out - after then I’ll use a text-only editor and the Flex compiler solely, so I’m not compiling using Flash CS3 to avoid getting into habbits I can’t afford to keep up!
I’ve done the code that handles Client <-> Server communication, using Flash 9 Sockets (amazing stuff! Very impressed!). I’ve now abstracted a basic Sprite class that’ll handle rotation and positioning, although it’s quite a straightforward additional to the built-in Sprite.
The C++ server (Linux) has been revived and is now talking with Flash nicely. It already handles tens of simultaneous connections happily - and, supposedly, would work with hundreds or even thousands, but I haven’t tested it with that yet but see now reason for it not to work!
Onwards! ![]()